Training Mode's reset button can now be changed!






GFM Was just updated to version 0.0.9!
It's a very small update but it seems like it was very requested! You can now freely bind Training Mode's reset to any button/key! Just go into the control options in the main menu and you'll see a brand new section for Training Mode inputs. The only input for now is the reset, but if I ever add more training mode functionality, I plan to also add it as an option on this screen.
This essentially fixes Training mode for anyone that was using the spacebar to jump (or for anything else, really).
I also fixed a problem where pressing Heavy Attack while holding down+back incorrectly performed the standing heavy attack instead of the crouching one.
Files
Get Generic Fighter Maybe
Generic Fighter Maybe
Get ready to commit a violence in this generic fighting game with silly animations.
Status | Prototype |
Authors | Astrobard Games, Khao Mortadios |
Genre | Fighting |
Tags | 2D, Arcade, combos, fighter, Indie, Local multiplayer, Two Player |
Languages | English, Spanish; Latin America |
Accessibility | Configurable controls |
More posts
- GFM is coming to Steam!26 days ago
- New options: Difficulty, Time and Rounds.31 days ago
- New language option and improved input detection.56 days ago
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